The Daily Verse: Ghost Recon Future Soldier, Kingdom Hearts: Dream Drop Distance, Akai Katana, Trials Evolution & Unchained Blades
Today on the The Daily Verse we have new trailers for Ghost Recon Future Soldier, Akai Katana and Trials Evolution. We also have new screenshots for Kingdom Hearts: Dream Drop Distance and a release announcement for Unchained Blades.
Ghost Recon Future Soldier
Inside Recon: Guerilla Mode Trailer
About Guerilla Mode:
+ You and your fellow Ghosts will face waves of enemies and utilize real-life techniques inspired by U.S Army counter-insurgency experts
+ Enter, capture and secure a designated area, then prepare for up to 50 waves of enemies with increasing difficulty
+ Compete against friends in online leaderboards
+ Play with up to 3 other friends online, or play on the same console and TV with the 2 player split screen mode
Kingdom Hearts: Dream Drop Distance
The Japanese parallel world of Akai Katana is slashing its way onto North American shelves and to get fans excited, publisher Rising Star Games has created an all-new teaser trailer, which you can find below!
Releasing exclusively for Xbox 360 this spring, Akai Katana comes as a stunning HD addition to the shmup (shoot ’em up) arena, set in a parallel world resembling Japan’s Taisho period. Discovering the powerful blood katana, the world’s empire has resorted to human sacrifices in order to unleash the swords’ immense destructive power against neighboring countries. However, when the bloodshed turns towards the families of a small group of swordsmen, a rebel uprising begins. With new fighter planes and the powered up swords at their disposal, this small band now fights back against the tyrannical empire.
Akai Katana is published by Rising Star Games and developed by CAVE Interactive. Players will be treated to a complete side-scrolling shooter experience, combining intense bullet-hell gameplay with an open and easily accessible mechanic, all presented in HD.
3DS & PSP Announcement
XSEED Games to Publish RPG Title Unchained Blades on PSP & Nintendo 3DS
Dungeon-Style Japanese RPG Title from Lunar and Grandia Series Veterans Coming as a Digital Download in 2012
XSEED Games, an independent-minded publisher, is pleased to announce today that the company will be bringing the dungeon-crawling RPG title, Unchained Blades, to gamers in North America on both the PSP (PlayStation Portable) system and the Nintendo 3DS hand-held system in 2012. Originally released as UnchainBlades ReXX in Japan last summer and developed by FuRyu, Unchained Blades is a role-playing game set in a monster-filled world, and was directed by Toshio Akashi of the Lunar series, while the game’s story was penned by Grandia series veteran Takashi Hino.
“We at XSEED Games are delighted with the opportunity to bring a title like Unchained Blades to North American gamers,” said Ken Berry, Director of Publishing at XSEED Games. “Unchained Blades represents a collaboration between some of Japan’s most high-profile developers and artists, offering a unique blend of classic RPG gameplay paired with an eclectic mix of art styles.”
Unchained Blades follows the story of the dragon emperor, Fang, who after being stripped of his powers by the goddess Clunea, embarks on a journey for revenge and to regain his true form. Arrogant and vengeful, Fang is joined in his quest by a cowardly golem prince, a shy medusa priestess, a young phoenix clan maiden, and many other mythical beings seeking to meet with the goddess.
Due to the collaborative nature of the game’s design, each of the 13 main characters was created by a different artist. The main character Fang was designed by Pako, most famous for his work on the Shining Force series, while other characters were fashioned by artists such as Toshiyuki Kubooka (Lunar), Shinichiro Otsuka (Summon Night), and Kazushi Hagiwara (Bastard!!), to name a few. As such, each character has its own distinct and signature style.
In Unchained Blades, players journey through the game with a party of up to four characters, moving through dungeons in a first-person perspective and engaging in turn-based combat along the way. Using the game’s unique “Unchain” system while in battle, players are able to try and convince monsters to follow them. If they are successful in using the Unchain system, the enemy monster will then join their party and help them in the future by blocking attacks or supplying players with special offensive abilities. Each character in the player’s four person party can hold up to four “unchained” creatures, ensuring plenty of combat variety. The game has also been completely redubbed with new English voice-overs and boasts over 60 hours of gameplay.
Developed by FuRyu and published by XSEED Games, Unchained Blades is currently in production and will release as a digital download on the PSP system and Nintendo 3DS in 2012.
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