Remember Me Review: Playing With Memories
PlayStation 3 (Also on PC/Steam, 360)
Remember Me is about a company who has built technology that allows people to partake in digitizing and transferring their memories. By using the technology, known as Sensen, it lets people share memories with others or completely forget specific events from their past. However, the company behind the project has begun overreaching with the use of the knowledge, which is leading to the loss of people’s identities.
Players take the role of Nilin, a former memory hunter whose memories have been taken by authorities due to the fact that she could break into people’s minds and steal their memories and manipulate their past remembrances. With the help of a friend, Edge, it’s time for Nilin to escape prison, recollect her lost memories, and bring down the company that has gone too far with the technology.
Remember Me takes place in Neo-Paris where players are provided with a wide variety of settings in this dark new world. The visual representation of the city and its setting is varied, with sections of darker underworld surroundings and richer locations with buildings full of technology and power. Two worlds exist, a world to forget and one to remember. The art direction did an impressive job with displaying the gloomier parts of the city and the more vibrant areas.
Remember Me is pretty straight forward with its gameplay, leading players along a path that’s clearly cut for them. The game is divided into eight episodes and has players jumping, climbing, and swinging across the city to get to their objective. The platforming part of the gameplay isn’t overly creative or difficult by any means, yet it’s still enjoyable enough to take those leaps of faith to get from one building or platform to the next.
The combat can be a lot of fun and also strategic, in some ways, as players build their own combos in a combo lab. There are four different attributes that players unlock throughout the game, including strength, time, chain, and health. These attributes are added to a combo list that players can build to their liking. So if players want a lot of strength with every kick and punch, then adding strength and chains would be a good option. Players can only create so many lists though, so they’ll need to be used wisely.
It’s essential that every player creates a combo list that uses the health attribute because they’ll come across enemies that hurt Nilin each time she attacks them, meaning players are going to lose health. So it’s important to attack those enemies with a health combo so that Nilin can keep her health bar full.
As for other aspects of battle, Nilin has Sensen technology with which she can use to perform special attacks. These attacks include a logic bomb that players can attach to an enemy, hurting the enemy and others in the vicinity. She also has an ability that stuns the enemies, allowing her to attack them without any reaction. Additionally, she has abilities that make her invisible and stronger, and also one that lets her turn an enemy robotic soldier against the other enemies.
It’s a lot of fun to use those special moves, especially when players get access to each one of them. Between the combos and the abilities, the combat ends up being very satisfying. The battles aren’t always easy either. While the rest of the game can be a cake walk, some of the battles can catch players off guard. That’s why I always keep a health combo at the ready! Nilin also has a finishing move that she puts on the enemy enforcers by giving them memory overloads. It looks like a pretty massive migraine!
The boss battles in the game are fairly entertaining, with some being more compelling than others. Players will encounter one where they’ll be on the run and needing to quickly, yet carefully, move through buildings and from one place to the next. There is also another that makes good use of implementing some of Nilin’s special abilities in order for the player to successfully strike against the boss.
Throughout the game, Nilin will take memories from other characters, allowing her to advance in the story. By using their memories, she will get through obstacles and solve riddles in order to progress. Also, the game has a really neat feature where Nilin has the ability to change a person’s memory, manipulating it to her cause.
During memory remixes, players view a short clip of someone’s memory and must find anomalies in them. By triggering those anomalies, it can change the circumstances, which changes the person’s recollection of the situation. To avoid spoilers, during one memory, I would switch off the safety of a gun. At that point, something may have happened, changing the way the person remembers the situation. This feature is a lot of fun to toy around with as there are multiple options to change, and if the outcome isn’t right, players will need to do it over again.
The music is a fantastic piece to this game that helps set the futuristic theme. It flows perfectly with what’s going on in the game, with techie sounds and ambience that’s heard during exploration and combat. The music actually feels futuristic and it sounds absolutely wonderful in this setting.
Remember Me can be beaten in about 9 hours of time, which most of the gameplay is spent fighting and moving across platforms. While Remember Me is a more simplistic and straightforward game when it comes to the playing experience, the story is still interesting enough to drive the player to reach the end. I only wish it offered a little more in terms of puzzles and story, and less time climbing around.
Remember Me isn’t the most overly impressive game out there, but it’s certainly solid in every extent and is a nice enough option for those who want a more casual walkthrough with just enough intrigue for a pleasant time.
Remember you soon!